Kaleidoscopic spiders (S18 - 14/07/2024)
- to outside of the city
- 2nd hour
- shadow encounter
-
fighting script
- Paracelsus exclaims his surprise to the sudden attack
oh... alright...
- Quest ignores the exclamation and carries forward
- caring shadow misses Paracelsus
- Paracelsus is surprised and calls for help again
some help please !
- edgy and hopeful shadow misses
- Quake
- climbs on the roof
- slaps caring shadow
- giving it disadvantage to attack Quake
- no damage
- amiable shadow hits Paracelsus
- draining strength again now at 7
- Baz
- casts shield of faith on Paracelsus
- moves to the shadows
- stabs amicable shadow
- Herton
- moves to the shadows
- kills amiable shadow
- Quest
- finally realizes what is happening
- moves back around
- blasts caring shadow off
- Paracelsus
- casts Pestilence on edgy and hopeful shadow
- they don't have a reaction anymore
- moves away
- edgy shadow chases after Paracelsus and drains him
- 4 strength left
- hopeful shadow chases after Paracelsus and misses
- Quake slaps to no avail hopeful shadow
- Baz
- moves after the shadows
- kills edgy shadow
- Herton
- moves after the shadows
- kills the last shadow
- Paracelsus exclaims his surprise to the sudden attack
- Paracelsus is sitting on the ground exhausted
- Herton tries to remove the drain with a lesser restoration but it doesn't work
- Paracelsus needs to take of some equipment so he can move out of the city
- he hands his bags to various members of the party
- Baz gets the doctor's bag
- Herton gets the "samples" bag
- the rest is given indiscriminately
- 3rd hour nothing happens
- 2nd hour
- outside of the city
- party finds a way out of the city
- party settles for a long rest
- first watch
- Baz
- sees 3 travelers going into town
- it's Veo, Sebastien and Pluto
- Baz move to the middle of the road in front of them
going to the city in the middle of the night ? bold move...
- Pluto is completely surprised
- Pluto asks what Baz is doing here alone
- Veo facepalms
- Baz asks if they have tips t get to the other side of the wall into Queen's Park Garden
- Veo asks why
- Baz mention it is for a flower that a potion maker need to make a protection potion
- Veo mentions a large number of gnolls at Temple Gate
- Veo's group is here to see what the paladins are up to in the city
- Baz mentions the party has some bad blood with them
- Veo offers to share their findings once back
- Veo mentions that the party should just move the camp a bit back to not be seen
- Baz asks where to get tents
- Veo just takes hers from Eckerman Mill
- nothing else happens during the night
- Paracelsus recovers his strength again
- first watch
- next day
- Baz mentions the encounter to everyone
- Paracelsus gives everyone the meds
- party thinks about where to go
- College Gate
- not a lot known
- closest gate
- Shepherd's Gate
- a bit further
- guarded by the Hooded Lanterns
- Ansom gave the Party the passphrase for the week
when the shadows dance, the lanterns light the way
- go towards College Gate
- if it is not good
- continue down the wall if not safe an use Shepherd's Gate
- College Gate
- to College gate
- nothing happens on the way
- College Gate
-
desc
- very open place
- acrid air
- charred wood
- graveyard of ruins
- ash and dust on the ground and in the air
- most building are rubble to the foundations
- shimmering spiderwebs on the gate
- Quake offers to knock on the door
- party approaches the door closer
- the webs are humming a low melodic vibration
- peering through the webbed cracks the reality warps
- in one the city is butling with a merchant street
- in another a demonic scene with humans pleading for their life
- in a third one Drakkenheim is overgrown and a ruin
- Quake sees another vision
- a harmonious society
- glowing people
- kaleidoscopic colors
- looks very tempting it her
- the vision fades
- the ruins of Drakkenheim can be seen behind now
- she feels the impulse to join the vibrant world
- everyone but Baz looks at the webs
- Quake fails the save
- incapacitated
- 6 psychic damage
- REDACTED
- goes still and collapses
- Quest goes to her sister and shakes her awake
- Quake is fine
- Quake fails the save
- after some discussion Quake tries to open the door
- the door just opens
- Paracelsus takes a closer look at the webs
- fails the intelligence save
- 20 psychic damage
- falls unconscious
- they are other worlds but also potential futures
- REDACTED
- Herton wakes up Paracelsus
- Paracelsus starts scribbling what he saw while eating an entire ration
- Herton tries to look what Paracelsus wrote
- it is in Old Median
- not a language that Herton understands
- Herton garbs Paracelsus' should to get his attention ruining a page being written
- Paracelsus looks at him tares the page, ignores him and continues writing
- fails the intelligence save
- Lump looks inside
- Lump sees a creature inside
- it is a phase spider
- Quest recognizes it
- Paracelsus turns on the spectral lantern
- there are 4 spiders outside
- they are for now immobile
- party starts to back away
- Paracelsus gets is foot caught in a web
- the phase spiders wake up
-
fighting script
- Quake
- pulls Quest away
- slaps evil phase spider
- Baz banes unflappable, belligerent and evil phase spider
- neckbeard phase spider
- moves through the wall
- dashes to Paracelsus
- untidy phase spider moves to the gate
- unflappable phase spider
- moves to Paracelsus
- misses a bite attack thanks to bane
- Quest
- casts spirit guardian
- unflappable and neckbeard fail
- moves in the middle of teh spiders
- impotent phase spider
- goes to Paracelsus
- misses a bite attack
- Herton
- moves to Paracelsus
- quickens enhance ability strength
- wrestles impotent phase spider into the spirit guardian
- Paracelsus
- blows a crushed vial and casts pestilence on neckbeard, unflappable and impotent phase spider
- they all are dizzy and lose their reaction
- moves away
- belligerent phase spider
- runs to Quest
- misses with a bite
- Quake punches impotent phase spider
- Baz
- stabs impotent phase spider and kills it
- moves near Quest
- tries to taunt some of them
- neckbeard phase spider dies from the pestilence
- untidy phase spider moves back through the wall
- unflappable phase spider dies from the spirit guardians
- Quest point blank eldritch and misses
- Herton tries to wrestle evil phase spider but it dodges
- Paracelsus poison needles belligerent phase spider it is unconscious
- spirit guardian finishes the unconscious belligerent phase spider
- evil phase spider bites Quest who drops the spirit guardian
- Quake finishes evil phase spider
- Baz
- picks up the torch
- throws the torch on the webs on the door
- the kaleidoscopic visions start to fade
- Quest moves towards the door
- Herton
- moves towards the door
- fans the flames with control flames
- the illusions now shatters
- Paracelsus
- moves to the door
- inspects the phase spider cadavers
- some are usable
- asks to leave the last one alive to study and harvest
- Baz
- moves near Paracelsus
- holds an attack
- Quest
- moves through the door
- readies an eldritch blast
- Herton
- moves closer to the door
- readies a gust
- Paracelsus
- moves inside
- no spider is seen through the lantern
- holds a needle
- Quake
- moves through the door
- opens the other door
- it nearly falls on Paracelsus
- there is more webs and the city on the other side
- Lump moves on the other side
- Baz
- lights up another torch
- throws it on the webs
- the spider is nowhere to be see
- Quake
- Paracelsus goes back to the dead phase spiders
- starts harvesting for the poison
- 1 leg
- 1 bag of eyes
- 2 fangs
- might be used during downtime to craft a powerful poison
- party goes through
-
desc
- inner city
-
desc
- pocket of thicker haze
- wrapping around all the buildings
- very hard to see far here
- party is worried about the sight
- Paracelsus dons his plague doctor mask
- party creates masks with some rags
- Quest tries to blow the haze with her wings to no avail
- it is a fluid that's why...
- Baz throws a torch in it
- it refracts the light
- nothing more happens
- not explosive
- party moves in at a fast pace to minimize duration inside
- 1st hour
- Paracelsus and Quest
- take 10 necrotic damage
- both gain a level of contamination
-
desc
- labyrinth of footpaths
- flowerpots
- buildings everywhere
- the path comes across a garden
-
desc
- lush and green garden
- most vibrant grass seen for a long time
- fluorescent purple flowers with yellow and green accents
- at the end of the floral beds there are gardening gnome statues
- party is not sure they are the eldritch lilly
- Herton steps on the grass
don't step on the grass !
- Herton steps of it
- there were multiple voice sources delayed
- Quake asks the voices if there is a chance to pick the flowers
- no answer
- Quake mage hand plucks a flower
- the purple leaf fall off and turns into dust
- the flower is spiky and not the one we want
- the voices boom again
Leave the flowers alone, get of the grass !
-
fighting script
- Quake
- starts moving along the path
- unassuming garden gnome
- starts animating
- swings recklessly as Quake and hits
- Herton
- moves to unassuming garden gnome
- grabs it
- Paracelsus throws a potion at Quake and casts Haste
- dowdy garden gnome recklessly misses Herton
- Quest blasts back dowdy garden gnome
- Baz moves to unassuming garden gnome and stabs it
- Jealous garden gnome recklessly attacks Herton
- belligerent garden gnome recklessly attacks Quake but it misses due to haste
- Quake hastly slashes twice at unassuming garden gnome
- Herton suplexes unassuming garden gnome and punts him in a bush
- Paracelsus needles jealous garden gnome
- dowdy garden gnome swings at Herton who shields
- Quest blasts back dowdy garden gnome again
- Baz steady aims at jealous garden gnome
- jealous garden gnome hits Baz
- belligerent garden gnome misses Quest
- Quest haste slashes belligerent garden gnome twice
- unassuming garden gnome
- runs back to Herton
- recklessly headbuts Herton as a revenge for being thrown
- Herton grabs unassuming garden gnome again
- Paracelsus
- needles unassuming garden gnome
- asks Quake for feedback onthe haste "potion"
- dowdy garden gnome ruins at Quest and hits her
- Quest
- drinks the greater healing potion Baz gave her
- misty steps out
- Baz
- stabs jealous garden gnome
- wails from the graves dowdy gnome
- jealous garden gnome hits Baz with his hoe
- belligerent garden gnome
- gets away from Quake
- Quake hits with he ropportunity attack
- runs to Paracelsus
- hits him
- Paracelsus maintains haste
- unassuming garden gnome fails to slip out of Herton's grasps
- Herton throws unassuming garden gnome on jealous garden gnome killing him
- Paracelsus
- shocking grasps belligerent garden gnome
- gets away
- asks for backup
- dowdy garden gnome
- runs to Quest
- crits her
- Quest double taps and kills dowdy garden gnome
- Baz
- moves to Quest
- cure wounds her
- jealous garden gnome runs to Baz and hits him
- belligerent garden gnome
- runs to Paracelsus
- Baz gets an attack on the way
- downs Paracelsus
- Quake seeing that experiences a sugar crash
- Herton
- moves to belligerent garden gnome
- slashes at it
- Quest double taps belligerent garden gnome
- Baz
- crits the last garden gnome to death
- runs to Paracelsus
- Quake
- is no longer experiencing withdrawal
- runs to Paracelsus
- presents a potion
- Herton grabs the potion and feeds it to Paracelsus
- Quake
-
desc
- Paracelsus and Quest
- 1st hour
-
desc
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