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Discarding a hand (S12 - 19/05/2024)

  • Chapel of Saint Brenna
    • Crypt
      • Baz is separated from the rest pof the group upstairs and is not in the notes for now because whisper room
      • Herton has mummy rot
      • the door that was opened before mentions saint Brenna
      • Lump checks the seond room as he is still in it
        • there is another big door on the other side
        • mentions saint Vitruvio
      • an argument can be heard above
        • Ser Landry and a Mephit are arguing
        • Ser Landry requests help from Baz
        • various sounds of combats can be heard
      • the door on the side of Lump starts opening
        • Quest tries to pass
        • the door slams her as she passes and gets hurt
        • the door opens for good
        • party goes through
          • Herton goes last
          • it slams right behin Herton after he passes through
      • next room
        • 6 carcophagies with skeletons
        • lit candles all around them
        • one has a glowing sword with runes
        • pool of water in the middle
        • Quake takes a closewr loor at the sword
          • blue hue
          • heat with blue flames
          • runes
        • next door opens
          • Paracelsus goes first
          • door nearly drops on him
          • Quest goes next
          • door nearly drops again
          • Herton joins
          • Quake the sword
            • all the candles snuff out
            • the skeletons start to move
            • fighting script
              • rethorical skeleton
                • gets up
                • misses Quake
              • Paracelsus
                • shuffles back in sight
                • needles rethorical skeleton
                • moves back in the stairs
              • sophisticated and level-headed skeleton miss Quake thowing an arm
              • Herton
                • tries to gust awat rethorical skeleton from Quake
                • moves away upstairs
              • wry skeleton misses Quake with his shortsword
              • courageous skeleton fails to grapple Quake
              • untidy skeleton pushes Quake prone
              • Quest
                • shuffles in sight of the room
                • eldritch blasts away XXX skeleton
              • Quake
                • dissengage
                • dives under the door
              • rethorical skeleton
                • grapples Quake
                • drags Quake back in the room
              • Paracelsus
                • shuffles back in sight
                • poison needles XXX skeleton
                • runs upstairs after Quake tells him to again
              • sophisticated skeleton misses misses Quake with a shortsword
              • level-headed dogpiles on Quake who is now prone
              • wry skeleton misses Quake with his shortsword
              • courageous skeleton hits Quake with his shortsword
              • untidy skeleton hits Quake with his shortsword
              • Quest
                • casts fearie fire
                • wry and rethorical skeleton fails
                • waits for her sister downstairs
              • Herton
                • goes back downstairs
                • tries to gust Quake out of the grapple
                • goes back upstairs
              • Quake
                • misty steps out of the grapple
                • grabs Quest's hand
                • both move up the stairs
              • Baz
                • sees the party coming back up the stairs
                • runs back to the rod
                • clicks the button slamming the door back shut
    • Undercroft
      • Baz explains he got some help to open the door
      • 5 persons with a golden crystal in their chest appear
        • they are the same cult as the old priest
        • apparently they are also here for the scepter ?
      • Quest lies about it still being downstairs
        • Quake asks Lump to get the hell out
        • they percieved a flash of light
        • they question the party about it
        • Baz and Quake try to feign ignorance
        • Baz removes the ligh on the scepter
      • Lump goes in the corridor
        • the scepter falls on the ground
        • they try to get it for themselves
        • party protest
      • the cultists negotiate with the party
        • they ask the party to bring it to their superior
        • they can help Herton
        • one of the zealots offer to help Quest to ublock her potential if she goes to see her master
        • party discuss
          • Baz doesn't mind cutting the bridge to the Queen
          • it is a mean to the end of killing her
        • Paracelsus identifies the scepter

          Sceptre of Saint Vitruvio

          Staff, rare (requires attunement by a spellcaster)

          This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: guiding bolt (1 charge), flaming sphere (2 charges), or flame strike (5 charges). The staff regains 1d6 + 4 expended charges daily at dawn

        • party agrees to work with the cult for now
          • we meet them after seeking help from Natahniel in Hendrick's Farm
          • Quest swears under the meteor's light to bring it
          • the acolyte heals and blesses Quest before leaving
  • Drakkenheim
    • around the chapel
      • no one near
      • red haired priest tied to a tree
      • others loof defeated or dead
      • Baz and Quake go to see more
      • Lump finds the pen/sword item and carries it back
        • Paracelsus starts identifying

          Quill-Rapier can transform between quill and rapier form with an action

      • Baz discusses with the tied one
        • frees them as they swear to not attack
        • they cast cure wounds on Baz before leaving
      • Herton looks for a better armor to no avail
      • Quake goes looking for the ruidium dagger
        • goes down stairs looking for it
        • Ser Landry's corpses is being dragged by the mephits
        • Quake tries to negotiate with the mephits to get back the armor
        • they don't seem receptive
        • Quake says she'll ask Herton (the friend with the ring) to ask for it
        • doesn't seems to work
        • Quake asks to trade with a normal dagger but they don't want
        • Quake goes to ask Herton's help
        • Herton asks for it and the mephits gives it back after putting protecting gloves
          • the dagger is back in the box
      • party takes the horses left here
    • road out of the city
      • a girl scream can be heard in an alleyway
      • Quake sends Lump to take a look
        • the world turns black and white
        • Lump hears but has a hard time seeing and continues forward
        • the screams intensifies, now or never
        • Lump sees the girl
          • she is restrained around the wall
      • Baz goes on roofs to take a look
        • eyes of the grave reveal no undead activity
        • Baz can still hear the cries
        • Baz sees the girl
        • she is tied with fleshy strands
      • Herton and Paracelsus would rather not go in
        • it makes little sense for a girl to be here
        • if it is really not a trap she was foolish enough to go here
      • Quake asks Lump to claw at the strands to try to free the girl
        • it connects but doesn't seem enough
        • the blunt gibberish mouther bites back at Lump nearly killing him
      • Baz attacks the blunt gibberish mouther with his bow
      • fighting script
        • Baz
          • saves the whispers of the gibberish mouther
          • fires his bow against the blunt gibberish mouther
          • wails of the grave on the sad gibberish mouther
        • Quake
          • Lump dissengages and flees
          • Quake moves in
        • Herton stays a bit away a light crossbow in hand
        • Quest joins her sister
        • blunt gibberish mouther
          • moves towards Baz
          • Baz dodges the blinding spittle
        • Paracelsus moves towards Quake
        • sad gibberish mouther
          • leaves the girl alone
          • moves to Baz
          • bites Baz who is now prone
          • Baz avoids the blinding spittle
        • Baz
          • barely saves the gibbering
          • disengages and jumps to another roof
          • attacks the blunt gibberish mouther with his shortbow
        • Quake
          • dashes to the action
          • slaps sad gibberish mouther
          • moves back
        • Quest
          • moves to Quake
          • readies an eldritch blast
        • blunt gibberish mouther moves towards Baz
        • Paracelsus
          • moves towards Quake
          • readies a needle
        • sad gibberish mouther runs towards Baz
        • Baz is confused and kills gibbering mouther
        • Quake
          • climbs on the roof
          • crit slaps sad gibberish mouther
          • goes back down
          • Lump continues going back to Herton
        • Herton stands his ground
        • Quest
          • gets boosted on the roof by Quake
          • eldritch blast sad gibberish mouther
          • goes back down
        • Paracelsus goes back towards Herton
        • Baz rapiers sad gibberish mouther
        • Quake slaps sad gibberish mouther
        • Herton stays put
        • Quest gets boosted and eldritch blasts sad gibberish mouther
        • Paracelsus stays near Herton
        • sad gibberish mouther
          • bites Baz
          • Baz is on the ground
        • Quake
          • saves the gibberish
          • climbs back up
          • slaps sad gibberish mouther
          • alerts the party about Baz
        • Herton starts moving to the action
        • Quest finishes sad gibberish mouther
        • Paracelsus
          • gets a boost from Quake
          • dashs all the way to Baz
        • Quake
          • gives a potion of healing to Baz
          • Baz is back up
      • Baz and Paracelsus go towards the girl
        • still screaming
        • she was just a vision