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New Friends (S4 - 17/03/2024)

session 4 (17/03/2024)

  • Emberwood
    • it's the next day
    • Quake summons a familiar
      • it's an imp
      • the name is Lump
      • Quake shows it to Quest
      • warlock pact
    • Quest gives Quake a talisman
      • black with gold veins
      • warlock pact
    • Paracelsus took a bit more time this morning and prepared a tonic for everyone in the party
      • it's an aid spell
      • looks murky green and tastes like chemical oranges
      • everyone gets 5hp max hp
      • it is not enjoyable
        • most of the party drinks it
        • Lump drinks it
        • Herton takes his drink outside
    • Baz puts a monocle on
      • whispers in it
      • whispers of the dead features
      • gains investigation proficiency
    • Herton is in the outhouse
      • nature calls
      • one of the thugs is here
      • Herton wins the verbal bout
      • Herton drops the aid there
      • the thug drinks the aid spell
  • to Drakkenheim
    • brisk pace around the city
      • towards an entrace closer to our quarry
      • followingthe tracks
      • crossing the Brann river
    • there is an encampment
      • desc
        • looks fancy
        • they have banners
          • silver flame in a chalice on
          • blue background
        • fortified
        • command posts
        • supply wagons
      • this is the Knights of the Silver Order
        • they hunt malfeasent wizards
        • not friends with the academy
        • they don't like magic
        • 678 the knights were ordained
          • to hunt the amethyst academy
          • before the edicts
        • paladins rigidly adhere to the sacred flame
        • consider delirium as a blight
      • Paracelsus and Quest talk
        • hopefully one day Quest will realise that Paracelsus is not a one dimensional entity
      • 2 guards on horseback go meet the party outside
        • Acolyte Quinn and Austin Edwards
        • before anything is asked Baz jokingly ask about Oscar Yoren
          • Quinn asks if we know Yoren
          • Paracelsus says yes
          • Quinn becomes defensive and asks how he knows the malfeasant wizard
          • Paracelsus thought he was an alchemist
          • Quinn hounds on Paracelsus and his knowledge of Yoren
          • Paracelsus realises she doesn't mean well to him and closes
          • more back and forth discussion
          • the order has a bounty on Yoren and info on him
            • 2000gp for information leading to a location
            • some in the party look interested
        • someone with a lute comes out
          • name is Buddy Knox
          • can be heard in the guilded lilly
          • nat 1 on performance
          • gets better after a while
        • party crosses through
          • there are hundreds of soldiers
    • party talk to Paracelsus about Oscar Yoren
      • his grandfather is Eldric Thorne, the Grandmaster Apothecary of Drakkenheim
      • his grandafther staid in Drakkenheim even after the meteor, searching for answers and a cure
      • both Eldric and Paracelsus exchanged letters and worked together
      • Paracelsus kept in contact with Eldric on a regular basis
      • however the letters started to thin out
      • too long happened since his last letter
      • Eldric mentioned Oscar in his last letter

        Oscar Yoren, the eccentric potion-maker of the Hooded Lanterns, has became my confidant. We exchanged parchments, our shared knowledge a beacon against the encroaching darkness. Oscar spoke of a breakthrough—a way to shield oneself from the haze’s insidious grasp. His notes, cryptic and laden with alchemical symbols, hinted at a concoction brewed from rare flowers. A fragile hope, but hope nonetheless.

        • Oscar made progress on a potential cure
        • Paracelsus should seek Oscar
      • the party will be careful about who they talk about Oscar Yoren with
      • Paracelsus mentions that the party should not consider the offer of the Silver Order
  • Drakkenheim proper
    • Quake body moment
      • Quake asks Baz to look away
      • Quake pulls out one of her eyeballs
        • it has a tentacle on the back
        • waves at the party
        • her name is Iris
        • can see in both places
      • Quest can feel Quake in both places
      • Lump carries Iris invisibly to scout ahead
      • Paracelsus gives Quake a makeshift eyepatch
        • to protect the eyesocket
        • Quake asks Paracelsus for a false eye
        • once measure he'll do what he can
        • a googly one is requested
    • Iris scout
      • a younger set of Quake and Quest can be seen bickering in the front
      • they are competing to see who folds clothes better in the cart
      • they looked identical
      • skip into the street and disappear
    • city market
      • desc
        • scattered bodies on the floor
        • broken tables
        • wagons
      • there is a troll in the middle
        • eating raw contaminated meat
        • drinking ale
        • bag on the floor
        • stares intensly at a map
      • Lump and Iris are not seen and come back
      • party goes on the roofs to sneak around
        • fail the stealth checks
          • Herton nearly fell through a hole in the roof
        • the trolls sees the party

          you high ones ! come down !

          • curiosity and suspicion in his voice
          • Baz climbs down

            what are you cooking

          • not cooking but eating raw meat

            meat taste bad, ale smells worse but Grom strong and eats it

          • Baz sleight of hand fake eats some of the contaminated meat
          • name is Grom
          • Baz asks to help with the map
            • Grom wants to go to the King's Gate
            • the map is not one for Drakkenheim
            • Grom has a hard time believeing it's the wrong map
            • Baz does his best to direct him to it
          • Baz sees what the bag contains
            • gold
            • purple rocks in a vial
          • Grom is very confused about Baz's name
          • Grom invites Baz to play with him
          • Paracelsus wonders if he could get some troll blood
            • a confusing exchange ensues
            • Quake gets the vial of troll blood
        • Grom takes his bag and leaves
      • the walls of the house where Herton fell have noses
    • rat nest tavern
      • obliterated building
        • only foundations remain
        • chest heigh wall ruins
        • rubble
        • sign of an obese rat on a plate of food
      • Quake sends Iris and Lump ahead to scout
        • the interior is in ruins
        • there is a hole going down
        • funiture debris block Lump's path
      • Baz goes in the hole first
        • purple twinkling light at the bottom
      • tries to see if he can move the furnitures
      • it is a bookshelf that blocks
      • Baz inspects it
        • there are animal scratchmarks on it
        • there is a wide path of dragmarks
          • not corresponding to the bookcase
          • about 5ft wide
      • Baz tries to move the bookcase out of the way
        • moved enought to squeeze by
      • Lump goes through
        • passage going down
        • the drag marks continues
      • Baz goes does inn the purple light hole
        • a lot of footprints in the mud
        • the dragmarks started here
        • 2 glowing slivers of delirium
        • Baz uses the safe box to store it
      • Herton lights up a torch to see
        • what was dragged might be a big shard of delirium
      • Quake follows after Lump to stay in range
        • Lump goes further
        • there is a chamber
          • it is a rat den
          • there is a lot of ratlings
          • a couple are bigger
      • down the tunnel
        • marching order
          • Baz
          • Quake
          • Paracelsus
          • Quest
          • Herton
        • tunnel is slippery
          • Baz and Quake are fine with climb speeds
          • Paracelsus and Herton manage not sliping
          • Quest falls prone and start sliding down the tunnel
          • Baz grabs the sliding Quest before to late
          • Paracelsus hands Herton and Quest pitons to help the descend
          • Herton uses mold earth to ease the travel
        • Baz goes ahead
          • double nat 1 stealth check !
          • fighting script
            • Baz takes out snobish ratling
            • cynical ratling crit slings Baz
            • Quest
              • casts shadow blade
              • ready and attack
            • Paracelsus can barely move through the tunnel
            • dopey ratling misses Baz
            • Quake has Lump bite to death randy ratling
            • Herton
              • casts expedicious retreat
              • runs in front of everyone
              • jumps over and lands on the rug
              • falls in a pit and is piecred by spikes at the bottom
              • jumps out of the hole nearly being bitten by a swarm of rats
            • naughty ratling guttersnipe double taps Lump with a hand crossbow
            • bitchin' ratling guttersnipe double taps Lump with a hand crossbow and kills it
            • arrogant ratling slings Herton
            • reckless ratling throws alchemist fire missing Baz
            • Baz
              • moves in the room
              • kills reckless ratling
              • wails from the grave another one
              • moves in front of Herton
            • cynical ratling misses a bite on Baz
            • Quest runs further down
            • Paracelsus
              • runs in the room
              • throws a biohazard on a group of ratlings
            • dopey ratlin dies in the biohazard
            • Quake
              • runs in the room
              • kills cynical ratling
            • Herton
              • runs in the room
              • readies his axe
            • naughty ratling guttersnipe
              • saves biohazard
              • runs in
              • gets axed by Herton
              • shoves Paracelsus down the hole
              • gets eldritch blast by Quest
            • bitching ratling guttersnipe
              • hit by biohazard
              • downs Herton
            • arrogant ratling
              • saves biohazard
              • bites Herton
            • Baz attacks bitchin' ratling guttersnipe
            • Quest throws the shadowblade on naughty ratling guttersnipe
            • Paracelsus
              • tries to climg out of the hole
              • sees Herton down
              • fails and slide down on the spikes
              • throws healing word on Herton
              • gets impaled again
            • Quake kills naughty ratling guttersnipe
            • Herton gets up and second winds
            • bitchin' ratling guttersnipe attacks Herton
            • arrogant ratling fails to shove Herton in the pit
            • Baz kills arrogant ratling
            • Quest thows the shadowblade at bitchin' ratling guttersnipe
            • Paracelsus climbs out of the hole with his climbing gear
            • Quake slaps bitchin' ratling guttersnipe
            • Herton finishes bitchin' ratling guttersnipe