# Kaleidoscopic spiders (S18 - 14/07/2024)

- to outside of the city
	- 2nd hour
		- shadow encounter
		- *fighting script*
			- Paracelsus exclaims his surprise to the sudden attack
				> oh... alright...
			- Quest ignores the exclamation and carries forward
			- caring shadow misses Paracelsus
			- Paracelsus is surprised and calls for help again
				> some help please !
			- edgy and hopeful shadow misses
			- Quake
				- climbs on the roof
				- slaps caring shadow 
					- giving it disadvantage to attack Quake
					- no damage
			- amiable shadow hits Paracelsus
				- draining strength again now at 7
			- Baz
				- casts shield of faith on Paracelsus
				- moves to the shadows
				- stabs amicable shadow
			- Herton
				- moves to the shadows
				- kills amiable shadow
			- Quest
				- finally realizes what is happening
				- moves back around
				- blasts caring shadow off
			- Paracelsus
				- casts Pestilence on edgy and hopeful shadow
				- they don't have a reaction anymore
				- moves away
			- edgy shadow chases after Paracelsus and drains him
				- 4 strength left
			- hopeful shadow chases after Paracelsus and misses
			- Quake slaps to no avail hopeful shadow
			- Baz 
				- moves after the shadows
				- kills edgy shadow
			- Herton
				- moves after the shadows
				- kills the last shadow
		- Paracelsus is sitting on the ground exhausted
		- Herton tries to remove the drain with a lesser restoration but it doesn't work
		- Paracelsus needs to take of some equipment so he can move out of the city
		- he hands his bags to various members of the party
			- Baz gets the doctor's bag
			- Herton gets the "samples" bag
			- the rest is given indiscriminately
	- 3rd hour nothing happens
- outside of the city
	- party finds a way out of the city
	- party settles for a long rest
		- first watch
			- Baz
			- sees 3 travelers going into town
			- it's Veo, Sebastien and Pluto
			- Baz move to the middle of the road in front of them
				> going to the city in the middle of the night ? bold move...
				- Pluto is completely surprised
				- Pluto asks what Baz is doing here alone
				- Veo facepalms
				- Baz asks if they have tips t get to the other side of the wall into Queen's Park Garden
				- Veo asks why
				- Baz mention it is for a flower that a potion maker need to make a protection potion
				- Veo mentions a large number of gnolls at Temple Gate
				- Veo's group is here to see what the paladins are up to in the city
					- Baz mentions the party has some bad blood with them
					- Veo offers to share their findings once back
				- Veo mentions that the party should just move the camp a bit back to not be seen
				- Baz asks where to get tents
				- Veo just takes hers from Eckerman Mill
		- nothing else happens during the night
		- Paracelsus recovers his strength again
	- next day
		- Baz mentions the encounter to everyone
		- Paracelsus gives everyone the meds
		- party thinks about where to go
			- College Gate
				- not a lot known
				-  closest gate
			- Shepherd's Gate
				- a bit further
				- guarded by the Hooded Lanterns
				- Ansom gave the Party the passphrase for the week
					> when the shadows dance, the lanterns light the way
			- go towards College Gate
			- if it is not good
			- continue down the wall if not safe an use Shepherd's Gate
- to College gate
	- nothing happens on the way
- College Gate
	- *desc*
		- very open place
		- acrid air
		- charred wood
		- graveyard of ruins
		- ash and dust on the ground and in the air
		- most building are rubble to the foundations
		- shimmering spiderwebs on the gate
	- Quake offers to knock on the door
	- party approaches the door closer
	- the webs are humming a low melodic vibration
	- peering through the webbed cracks the reality warps
		- in one the city is butling with a merchant street
		- in another a demonic scene with humans pleading for their life
		- in a third one Drakkenheim is overgrown and a ruin
	- Quake sees another vision
		- a harmonious society
		- glowing people
		- kaleidoscopic colors
		- looks very tempting it her
		- the vision fades
		- the ruins of Drakkenheim can be seen behind now
		- she feels the impulse to join the vibrant world
	- everyone but Baz looks at the webs
		- Quake fails the save
			- incapacitated
			- 6 psychic damage
			- ***REDACTED***
			- goes still and collapses
		- Quest goes to her sister and shakes her awake
		- Quake is fine
	- after some discussion Quake tries to open the door
	- the door just opens
	- Paracelsus takes a closer look at the webs
		- fails the intelligence save
			- 20 psychic damage
			- falls unconscious
		- they are other worlds but also potential futures
		- ***REDACTED***
		- Herton wakes up Paracelsus
		- Paracelsus starts scribbling what he saw while eating an entire ration
		- Herton tries to look what Paracelsus wrote
			- it is in Old Median
			- not a language that Herton understands
			- Herton garbs Paracelsus' should to get his attention ruining a page being written
			- Paracelsus looks at him tares the page, ignores him and continues writing
	- Lump looks inside
		- Lump sees a creature inside
		- it is a phase spider
		- Quest recognizes it
		- Paracelsus turns on the spectral lantern
		- *there are 4 spiders outside*
		- they are for now immobile
	- party starts to back away
		- Paracelsus gets is foot caught in a web
		- the phase spiders wake up
		- *fighting script*
			- Quake
				- pulls Quest away
				- slaps evil phase spider
			- Baz  banes unflappable, belligerent and evil phase spider
			- neckbeard phase spider
				- moves through the wall
				- dashes to Paracelsus
			- untidy phase spider moves to the gate
			- unflappable phase spider
				- moves to Paracelsus
				- misses a bite attack thanks to bane
			- Quest 
				- casts spirit guardian
				- unflappable and neckbeard fail
				- moves in the middle of teh spiders
			- impotent phase spider
				- goes to Paracelsus
				- misses a bite attack
			- Herton
				- moves to Paracelsus
				- quickens enhance ability strength
				- wrestles impotent phase spider into the spirit guardian
			- Paracelsus
				- blows a crushed vial and casts pestilence on neckbeard, unflappable and impotent phase spider
				- they all are dizzy and lose their reaction
				- moves away
			- belligerent phase spider
				- runs to Quest
				- misses with a bite
			- Quake punches impotent phase spider
			- Baz
				- stabs impotent phase spider and kills it
				- moves near Quest
				- tries to taunt some of them
			- neckbeard phase spider dies from the pestilence
			- untidy phase spider moves back through the wall
			- unflappable phase spider dies from the spirit guardians
			- Quest point blank eldritch and misses
			- Herton tries to wrestle evil phase spider but it dodges
			- Paracelsus poison needles belligerent phase spider it is unconscious
			- spirit guardian finishes the unconscious belligerent phase spider
			- evil phase spider bites Quest who drops the spirit guardian
			- Quake finishes evil phase spider
			- Baz
				- picks up the torch
				- throws the torch on the webs on the door
				- the kaleidoscopic visions start to fade
			- Quest moves towards the door
			- Herton
				- moves towards the door
				- fans the flames with control flames
				- the illusions now shatters
			- Paracelsus
				- moves to the door
				- inspects the phase spider cadavers
				- some are usable
				- asks to leave the last one alive to study and harvest
			- Baz
				- moves near Paracelsus
				- holds an attack
			- Quest
				- moves through the door
				- readies an eldritch blast
			- Herton
				- moves closer to the door
				- readies a gust
			- Paracelsus
				- moves inside
				- no spider is seen through the lantern
				- holds a needle
			- Quake 
				- moves through the door
				- opens the other door
				- it nearly falls on Paracelsus
				- there is more webs and the city on the other side
				- Lump moves on the other side
			- Baz
				- lights up another torch
				- throws it on the webs
			- the spider is nowhere to be see
	- Paracelsus goes back to the dead phase spiders
		- starts harvesting for the poison
		- 1 leg
		- 1 bag of eyes
		- 2 fangs
			- might be used during downtime to craft a powerful poison
	- party goes through
- inner city
	- *desc*
		- pocket of thicker haze
		- wrapping around all the buildings
		- very hard to see far here
	- party is worried about the sight
		- Paracelsus dons his plague doctor mask
		- party creates masks with some rags
		- Quest tries to blow the haze with her wings to no avail
			- it is a fluid that's why...
		- Baz throws a torch in it
			- it refracts the light
			- nothing more happens
			- not explosive
	- party moves in at a fast pace to minimize duration inside
		- 1st hour
			- Paracelsus and Quest
				- take 10 necrotic damage
				- both gain a level of contamination
			- *desc*
				- labyrinth of footpaths
				- flowerpots
				- buildings everywhere
			- the path comes across a garden
				- *desc*
					- lush and green garden
					- most vibrant grass seen for a long time
					- fluorescent purple flowers with yellow and green accents
					- at the end of the floral beds there are gardening gnome statues
				- party is not sure they are the eldritch lilly
				- Herton steps on the grass
					> don't step on the grass !
					- Herton steps of it
					- there were multiple voice sources delayed
				- Quake asks the voices if there is a chance to pick the flowers
					- no answer
					- Quake mage hand plucks a flower
					- the purple leaf fall off and turns into dust
					- the flower is  spiky and not the one we want
					- the voices boom again
						> Leave the flowers alone, get of the grass !
				- *fighting script*
					- Quake
						- starts moving along the path
					- unassuming garden gnome
						- starts animating
						- swings recklessly as Quake and hits
					- Herton
						- moves to unassuming garden gnome
						- grabs it
					- Paracelsus throws a potion at Quake and casts Haste
					- dowdy garden gnome recklessly misses Herton
					- Quest blasts back dowdy garden gnome
					- Baz moves to unassuming garden gnome and stabs it
					- Jealous garden gnome recklessly attacks Herton
					- belligerent garden gnome recklessly attacks Quake but it misses due to haste
					- Quake hastly slashes twice at unassuming garden gnome
					- Herton suplexes unassuming garden gnome and punts him in a bush
					- Paracelsus needles jealous garden gnome
					- dowdy garden gnome swings at Herton who shields
					- Quest blasts back dowdy garden gnome again
					- Baz steady aims at jealous garden gnome
					- jealous garden gnome hits Baz
					- belligerent garden gnome misses Quest
					- Quest haste slashes belligerent garden gnome twice
					- unassuming garden gnome
						- runs back to Herton
						- recklessly headbuts Herton as a revenge for being thrown
					- Herton grabs unassuming garden gnome again
					- Paracelsus
						- needles unassuming garden gnome
						- asks Quake for feedback onthe haste "potion"
					- dowdy garden gnome ruins at Quest and hits her
					- Quest
						- drinks the greater healing potion Baz gave her
						- misty steps out
					- Baz
						- stabs jealous garden gnome
						- wails from the graves dowdy gnome
					- jealous garden gnome hits Baz with his hoe
					- belligerent garden gnome
						- gets away from Quake
						- Quake hits with he ropportunity attack
						- runs to Paracelsus
						- hits him
						- Paracelsus maintains haste
					- unassuming garden gnome fails to slip out of Herton's grasps
					- Herton throws unassuming garden gnome on jealous garden gnome killing him
					- Paracelsus
						- shocking grasps belligerent garden gnome
						- gets away
						- asks for backup
					- dowdy garden gnome
						- runs to Quest
						- crits her
					- Quest double taps and kills dowdy garden gnome
					- Baz
						- moves to Quest
						- cure wounds her
					- jealous garden gnome runs to Baz and hits him
					- belligerent garden gnome
						- runs to Paracelsus
						- Baz gets an attack on the way
						- downs  Paracelsus
						- Quake seeing that experiences a sugar crash
					- Herton
						- moves to belligerent garden gnome
						- slashes at it
					- Quest double taps belligerent garden gnome
					- Baz
						- crits the last garden gnome to death
						- runs to Paracelsus
					- Quake
						- is no longer experiencing withdrawal
						- runs to Paracelsus
						- presents a potion
					- Herton grabs the potion and feeds it to Paracelsus