session 8 (27/04/2024)
- gloomreach street
- Duck and Royston catch up with the party
- they are caugth up with what the party did
- Quick departs for his misson with the Unkind
- to the safehouse
- party buys some stuff for the trip
- at the safehouse
- Calcine proposes to cast a sending to Aurora
- vincent panicks a bit
- message
Aurora, we have pursued the terrorists into the Shadowfell, they work for Orcus, we are doing what we can here. some assistance would be appreciated
- response
oh dear, where in the Shadowfell, it's a huge plane, if you let me know do what i can
- Calcine informs the party about it
- Calcine asks if Vincent knows people that could planshift
- there is a few uncles
- his sister Victoria knows someone in Candlekeep
(Léon) - he'd rather have us pull ourselves out of the mess
- Vincent is still freaking out
- Calcine does a calming hug
- Calcine offers a do a dinner if the get out
- 2nd sending
sorry for the time, we are in Gloomreach, any information about the place would appreciated, Vincent is fine, i'm taking care of him
- response
Gloomreach ? Could be worse, don't go into the Barrens. I'm glad Vincent is fine, Null is fickle, the mist is deadly, don't trust shadows
- party hears a clicking sound of talons on the roof
- from a small window a kunku is seen
- Quick comes through the window
- has good and bad news
- bad news
- it is most likely the work of Orcus
- they don't care about sending the party back
- we are stuck here ?
- good news
- quick heard about a potential Vistani trade route
- leaving maybe next week or so
- going to another plane, not sure which
- settlement accross the Barrens
- bad news
- need to be careful about shadowquakes when crossing the Barrens
- Vincent informs Quick about the sendings
- Calcine proposes to cast a sending to Aurora
date is Uktar 4th 1519DR ?
- next day
- inspiring leader
- planning to go through the Barrens to the Vistani
- through the Barrens
- march order
- Nybarg
- Royston
- Jezz
- Vincent and Calcine holding hands
- Duck
- as leaving the city
- there is a wall of shadow now behind instead of Gloomreach
- no sun, no light
- mayb 1h of travel, hard to tell
- dust storm coming at the party from nowhere
- 2 hands on the rope now to hold onto it
- Vincent is assailed by visions and lets go of the rope
- Vincent is dissoriented and moving away
- Jezz and Royston feel Vincent going away
- Jezz runs after Vincent
- finds him
- grabs him but the poney tail
- and runs him back to the party
- the storm subsides
- grey landscape
- mountains and mist
- no colors
- everyone hears the crying of a child
- can't pinpoint the source
- even heard when plugging our ears
- can feel the sadness and cold of it
- Calcine and Nybarg take a point of exhaustion
- Duck hears a name in the cries
don't fear the butcher, don't let him get you, he will eat you, HE WILL EAT YOU
- little bit of color in the shadow
- beckoning sound coming near the song
- Duck tells the rest of the party about it
- Calcine is having a slight panic attack
- Duck sings back at the child
- the party only hears his part of the song
- after a singing back and forth a red portal opens
- claws tearing space-time
- it's a planar rift
- Duck beckons the party to come inside after him and follow to play
- inside the rift
- looks waterdeep adjascent
- bassy laughter
fresh meat
- Duck continues to rhyme at the Butcher
- the Butcher rhymes back at Duck
- very hot place
- cooking meat
- boiling blood
- Duck casts Protection from Evil and Good
- party advances runing after Duck
- at the end of the alleyway sits a huge figure
- large figure with horns
- big cleaver in hand
- very red
- Duck asks the party to help him this one time
- Butcher starts moving towards the party
-
fighting script
- Duck
- rolled a 34 initiative with a nat 20
- runs towards the Butcher
- chromatic orb misses the Butcher
- casts Blink
- doesn't blink out
- Vincent
- moves towards the Butcher
- unsettling words
only one person can be red in this world of black and white
- hypnotic pattern fails as the Butcher is immune to charm
- the Butcher
- walk past Duck
- summons 4 floating chains
- Duck deflects a gore
- Royston
- runs towards the Butcher
- punches the Butcher
- stunning strike
- Vincent silvery barbs the save
- the Butcher is stunned
- Calcine casts haste on Nybarg
- Nybarg
- rushes to the Butcher
- unleashes a flurry of 4 attacks with haste
- Jezz
- runs up to the chains
- misses the chains
- Duck
- moves away from the Butcher
- misses a chill touch
- blinks away
- Vincent
- casts spray of cards on the Butcher blinding him
- unsettling words the Butcher
- the Butcher
- is stunned and can't do anything
-
the chains still move apparently ???
- holds until Duck is back
- hits Royston knocking him prone and grapple restrain
- hits Vincent for a shit ton of damage and grapple restrain
- hits Jezz for a shit ton of damage and grapple restrain
- Royston
- escapes the chain
- patient defense
- Calcine
- heals Vincent
- misses the Butcher with a produce flame
- Nybarg attacks butcher and a chain
- Jezz
- is free from the chain
- patient defense
- Vincent
- unsettling words
- dissonent whispers the Butcher
- the Butcher runs out of Royston's space and gets stun
- the Butcher
- is stunned
- chains still move
- Vincent gets downed
- Jezz gets hit with advantage through patient defense...
- Royston
- bites and punches the Butcher
- stuns the Butcher
- Calcine
- extends her arm toward Vincent
- casts life transference (-20/+40)
- concentration on haste is lost
- Nybarg lost turn due to haste lost
- Jezz
- runs towards the Butcher
- gets downed by the chains
- Duck
- misses chromatic orb
- doesn't blink
- Vincent
- unsettling words
- dissonent whispers the Butcher
- the Butcher
- still stunned
- the chains still go
- Duck shields
- Vincent gets downed and 2 death saves
- Royston punches the butcher near death
- Calcine
- hits a produce flame to no effect
- heals Vincent
- Nybarg claws the Butcher
- Duck blasts down the Butcher with magic missle with a final rhyme quip
- Duck
- march order
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