session 27 (16/08/2025)
- City of the dead
- the vines are still here
- not growing as much anymore
- Nash asks Calcine if she could try to burn it a bit
- Calcine
- mutters an apologies for doing that in a cemetery
- casts burning hands on the vines
- quite a bit burn away
- Nybarg
- see the trees and plant creak menacingly
- swings a torch
- some plants burn
- the creaking continues
- Nybarg asks if Nash had any tips on how to impede the growth
- Nash just grabs some by the roots and uproot them
- Nash gets sprayed by black ichor
- party now has a path between burning and pulling
- some trees seem to move in the distance
- party advances
- Nash gets a stronger pull
- from a noble looking crypt in the wall
- interior looks destroyed
- dug earthen tunnel in it
- party goes in
- the vines are still here
- earthen tunnel
- marching order
- Nybarg
- Vincent
- Nash & Calcine
- Calcine lights up for the party with her hair
- Nash offers an arm to Calcine
- not a moment for that at all
- kinda need arms free here, danger is near
- Vincent did not like it
- party proceeds
- same feel as near the broken key
- ozone smell
- buzz in the air
- magic items pulsing
- 5 to 10 mins slow, 1000ish ft away from the entrance
- Nash feels this is the proper direction
- tunnel is more damp now
- an underground tunnel network here
- Nash hears a conversation
- picks up a few words
- roots
- tendrils
- shadows
- picks up a few words
- party preps to go forward
- Calcine extinguishes the hair
- Vincent casts invisibility on Calcine with a kiss on the forehead
- Vincent gives a bardic inspiration to Nash with a warning in infernal
- Nybarg scouts ahead with invisible Calcine in toe
- there is a symbol carved into the wall
- Calcine recognized that as a glyph of warding
- stops Nybarg from touching it
- didn't seem to trigger from proximity alone
- Nybarg crosses to test first
- doesn't blow up
- rest of the party crosses
- forward
- blue light creeping at the end of the tunnel
- tunnel opens up more
- more and stone a metal is present
- voices still can be heard
- sounds like a lot of ppl yelling
- giving instructions left and right
- feels like a lunch room brouhaha
- marching order
- underground grove
-
desc
- large amount of cultists are digging
- massive quarry in the center of the grotto
- source of the yelling
- look like they are keeping the bushes at bay
- the druids are using magic to hold them back
- party prepares an ambush
-
fighting scripts
- Calcine fails to puppet evil ranger
- Nybarg shoots evil ranger
- Nash
- runs in the middle
- uses daylight from the driftglobe illuminating the hole grove
- rages
- Vincent casts entangle on guilty ranger and satisfied druid
- surprise round ends
- Nybarg shoots evil ranger again
- evil ranger
- resists the branch pull
- runs to Nash
- hits Nash
- shy druid
- casts corrupted growth
- runs back
- Calcine
- moves to apathetic druid
- summons her flame blade
- misses apathetic druid
- satisfied druid fails to break out of the entangle
- guilty ranger
- is restrained by the entangle
- misses Vincent with his bow
- apathetic druid
- claws Calcine
- she can't regain hp for the turn
- moves away
- Calcine misses the opportunity attack
- Nash
- reckless attack
- whips evil ranger
- Vincent
- psychic lance shy blightborn druid
- unsettling words satisfied druid
- Nybarg shoots shy druid
- evil ranger misses Nash
- shy druid
- still concentrating
- gets pulled in melee with Nash with 0 speed
- concentration on the growth is dropped
- claws Nash
- pulses a dark harmony bu it is saved
- Calcine
- pulls apathetic druid and moves to him
- swings the flame blade for vulnerable damage
- satisfied druid fails to break out of the entangle
- guilty ranger
- is restrained by the entangle
- misses Calcine with his bow
- apathetic druid
- casts harm on vincent who saves
- moves away from Calcine
- Nash misses evil ranger
- Vincent
- misses a starry wisp on evil ranger
- inspire Calcine
- Nybarg
- shoots shy druid
- moves and hides
- evil ranger
- is teleported by Nash
- hits Nash
- shy druid
- moves away from Nash
- casts Blight on Nash who saves
- Calcine
- 2nd lvl healing word Nash
- moves to apathetic druid
- slashes with the flame blade
- satisfied druid
- blight Calcine
- flame blade drops
- guilty ranger shoots Vincent
- apathetic druid
- misses Calcine
- moves away from Calcine
- warcaster inflict wounds
- Nash
- finishes evil ranger
- moves close to the entangle
- Vincent
- misses shy druid
- moves to Calcine
- 3rd lvl healing word on Calcine
- Nybarg
- shoots shy druid
- moves in the open
- shy druid
- resists the pull from Nash
- Nash is not affected by the infestation
- Calcine
- moves to apathetic druid
- 4th lvl flame blade hits
- satisfied druid
- infestation Vincent
- entangle concentration drops
- moves away
- guilty ranger
- moves to Vincent
- stabs Vincent with a vengeance
- apathetic druid misses Calcine
- Nash
- moves to shy druid
- attacks him twice
- Vincent
- unsettling words guilty ranger
- psychic lance him
-
desc
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