session 5 (16/03/2024)
date is 2nd Uktar 119DR
- werebeast hideout
- elder Lycan speaks
- asks how Nybarg feels
- Nybarg needs a moment to focus (player is out)
- asks if the rest of the party is ok
- Royston says yes
- Calcine says she has even more control over her powers
- manipulates a blob of blood easily above her hand
- the werewolf warns her very intently about showing blood powers around
- looking at him he is old
- like 600 years old
- talks from a place of a lot of experience
- a tip given as someone close to Nybarg
- Nybarg is feeling the new found control
- Royston asks for effects from the First Wolf blood that was drinked
- no adverse effect
- maybe a boon was left
- everyone gained a feat at the end of last session
- elder Lycan asks the party to not talk about what happened here
- worried about werecreatures being scapegoats for what happened
- Vincent asks if they saw what happened in the market
- they have many eyes on the city
- the terrorist attack was against the city
- Vincent asks if they saw where the terrorists fled
- the elder doesn't want to be involved with that
- the elder goes to consult some other smaller were-kin
- they might be somewhere between where the fish and the docks meat
- Calcine asks if she can contact him if she needs couceling for hemocraft
- he can't
- warns Calcine again about showing her powers
- wererats escort the party back out near the Yawnig Portal
- elder Lycan speaks
- surface near the Yawning Portal
- it is lively
- party is considering what to do tonight
- Royston wants to bar crawl
- Calcine not up to it
- Vincent wonders if Vrok is still open
- it is not
- passing in fromn of the Yawning Portal
- a kobold hails the party
- he is handing flyers for the next event
-
he knows Jezz
- (37 on the ex table)
- from her mother Lucy ?
- Jezz was fighting about someone with her mother
- he asks her to take the flyer
- the flyer is to an aftershow made by bards
- they are the Twin Horns
- Vincent and Jezz know them
- their parents used to know them
- a kobold hails the party
- the party thinks of going to the event
- Jezz loks at the paper closer
- weird markings on the paper
- Jezz doesn't recognises the hidden bar from it
- there might be more from this invitation
- Royston and Duck look at it too
- nothing weirder is seen
- weird markings on the paper
- Jezz loks at the paper closer
- towards the event in Selûne's Smile
- Jezz still feels iron in her mouth
- Calcine proposes her an orange
where do you even get them ? are they even in season ?
- Calcine starts eating anotherone
- she has a producter at home
- Jezz takes the orange
- Calcine proposes her an orange
- the set list is weird
- Jezz still feels iron in her mouth
- at Selûne's Smile
- door is closed
- there are Symbols on the door
- looking like musical notes
- Vincent starts moving down the street
- Vincent recognises the music symbols
- the timing in that music is guidance to a place
doors down, 1 street up
- the real place is the Soaring Pegasus
- between sail street and dock street
where the fish meets the docks
- Soaring Pegasus
- empty but open
- party enters
- no one is seen inside
- Vincent says a code word but no one answers
- Vincent sees a glint somewhere in the room
- REDACTED
- Vincent goes in and picks it up
- it's a coin
- Vincent asks the party to search for more
- Royston snags some fresh crisp fries
- Vincent asks insistently Duck to help
- Duck negotiates for a favor
- Royston uses his Lute
- it sounds weirdly flat
- like the walls don't reverberate like they should
- Duck smells ozone and ash
- like 2 days ago in the Market
- Duck points it out to the rest
- the rest of the party has issues smelling it
- Duck goes down towards the basement
- party follows
- Duck looks very driven
- like he is following a very string smell
- Duck points a bootleger's door to Jezz
- with the help of Nybarg and Calcine Jezz manages to open it
- not enough dust for how stuck it was
- party goes down the hole
- every one jumps but Vincent who does it delicatly
- Vincent feels cold when going down slowly and slightly more gravity
- down the hole
- the hole above is not anymore
- Vincent, Jezz and Duck see something close the door
- Duck has trouble seeing
- REDACTED
- Calcine's hair doesn't light as much as it should
- light up like twice less
- the atmosphere is very oppressive
- Duck is panicking a lot
- slithering sounds can be her
we need to get out of here ! we are stuck in the shadowfell !
- Calcine casts Calm emotions
- Duck calms down
- Jezz looks around
- it looks like a copy of the normal stuff
- all the wood and stone is now bone and obsidian
- Jezz locates the mirror of the hole
- 20ft up
- Jezz create a makshift pile
- Jezz climbs through it
- Jezz ends back in the starting location
- Vincent asks Duck where and how you escape planar magic
- Duck rambles about it a bit
- if you don't have the object linked to the portal it is a one way ticket
- slithering sounds can be her
- blue cristals and shattered obsidian start lighting up the area
- it smells like sulphur
- cristals are the same kind used on the attack
- everywhere starts growling
- all but the eyes on every one are muted and grey
- going out the door
- Jezz looks out
- sees the guardians of Waterdeep stand in Obsidian statues of tyranny
- Jezz doesn't recognises the place
- it was what Jezz saw "that night" in a dream
- everyone feels cold
- this is not the Waterdeep that the party recognises
- everything is obsidian and bone
- Jezz point out something to Calcine
- we should be able to see the castle from here
- there is a spire of obsidian wrapped in a blue glowing veiny gem instead
- flying overhead there is a massive dragon
- 200 to 300 ft of wingspan
- obsidian scales
- Duck recognises the dragon
- Duck looks very scared
- starts stuttering a word startin with N
- the dragon flies a bit closer
- one of Calcine's memory is being pulled away
- Calcine's barely resists it and keeps it
- what should be Castle Waterdeep is a dragon's nest
- Jezz looks out
- the hole above is not anymore