# session 23 (26/04/2024)

- Amphail outskirts
	- *desc*
		- *welcome to silent hill*
		- agricultural town
		- about the same size as Greenest
		- wooden palisade
		- horses not crops
		- no horses seen in the fields
	- Calcine uses her crimson bond
		- link is closer
		- pull is to the town center
		- alive
		- not well
		- feeling hot
	- no bodies can be seen
	- signs of struggles
	- eerily quiet
	- unseasonably cold
	- Nybarg sees swarms of carrions in the distance
		- in the direction of the fumes
	- party goes in the town
- Amphail
	- Nybarg will scout ahead first
		- Vincent buffs him with bardic inspiration and invisibility
		- lot of tracks and drag marks in the south road
		- a building has all the bardings stored
		- a building have a lot of bones
			- snapped in half
			- bleached
			- rended of flesh
		- a chanting can be heard
			- closer towards the center of the town
			- shadows in the fog
		- no towns folks
		- revelry in a tavern in the middle of the town
		- middle of the town square
			- pile of corpses
			- mix of equine and human
			- in front of an effigy of stone
			- singing is louder here
			- no figure seen singing
	- Nybarg recites the chanting to the party
		- no one recognizes it here
	- the connection with the blood cuts off
		- the person died
	- party goes into town
	- town center
		- massive figure standing in the center of town
			- blue crackling energy
			- emaciated
			- giant scythe
			- standing on a pillar above the bone pile
		- on the pillars ghostly females
		- angry human bodies
		- they are throwing themselves into the pile
		- *combat script*
			- tense dryad spirit
				- chants
				- townsfolk bodies run in the bone pile
			- Royston
				- moves out of Calcines light
				- teleports above distracted dryad spirit in the south east corner
				- punches it twice
				- pushes it out of the pillar
			- Nybarg
				- throws ball bearings
				- climbs the tree
				- hides
			- more people run in the pile
			- Vincent casts entangle on the north west corner
			- more people run in the pile
			- Jezz
				- runs to the south west pillar
				- climbs it
				- swings and pushes back the XXX dryad spirit
				- action surge
				- *do it again*
				- spirit was blended
				- the masses bellow the pillar stops
				- patient defense
			- Davrok
				- asks why Jezz did that
				- Jezz ignore him
				- psychically blasts and stuns Jezz
			- Calcine
				- moves forward
				- calm emotion the north east group
				- steps back
			- distracted dryad spirit wails at Royston who saves
			- more people run in the pile
			- pile starts taking form
			- gibbering mouther 1 moves towards Jezz
			- tense dryad uses its wail to override the calm emotion
			- Royston
				- uses the cube of force
				- encircles the central pillar
				- shadow steps very far away
			- Nybarg
				- shoots distracted dryad
				- hides
			- calmed townsfolk ignores the run order and moves up
			- Vincent
				- moves forward
				- inspires Jezz
				- vicious mockery distracted dryad
			- Jezz snaps out of the stun
			- Davrok
				- recharged the blast
				- blasts Jezz and Vincent
				- Jezz failed and is stunned
			- Calcine
				- steps forward
				- tries to blood puppet Davrok
				- doesn't work
				- retaliates on Calcine
				- ***REDACTED***
				- casts sanctuary on Jezz
			- more people run into the pile
				- the thing crawling out of the pile is almost formed
			- Royston
				- move up
				- shadow steps to relieved dryad spirit
				- punches an shoves her
				- stuns and crits her
			- Nybarg
				- kills distracted dryad spirit
				- hides
			- people fail to climb the wall
			- Vincent
				- casts dissonent whispers on tense dryad spirit
				- she is affected and flees
				- inspires Calcine
			- Jezz is still stunned
			- Davrok
				- glides to Royston
				- swipes with his scythe thrice
			- Calcine
				- slows
				- Davrok uses a legendary resistance
				- relieved dryad spirit saves
				- townsfolk fail
			- the last needed group of people gets in
			- a huge zombie t-rex gets out
			- relieved dryad spirit is stunned
			- tense dryad spirit continues to move away
			- Royston
				- shadow steps to Jezz
				- grabs Jezz from the pillar
				- starts running away
			- Nybarg hold an arrow for the retreat
		- party retreats
		- Davrok doesn't give chase