Chapter 4: The Revenant Hunt
- session 20 (15-02-2025)
- session 21 (01/03/2025)
- session 22 (15/03/2024)
- session 23 (26/04/2024)
- session 24 (10/05/2025)
session 20 (15-02-2025)
date is 25th Uktar 1519DR
- party finishes to buy stuff for the expedition
- diamonds
- potions
- dynamite
- holy water
- 300 sheet of paper
- basic shit
- second revivify diamond
- on the road
- a bit rainy
- cart leaves tracks in the mud
- air is chilly
- Nybarg drives the carriage
- city watch is coordinating refugee camps around Waterdeep
- Vincent sends a message to the other 2 groups
- telling the party is departing for Amphel
- 2 ACKs
- all 3 parties will keep in touch on their progress
- scattered wreckage of carts
- Nybarg stops the cart
- blood
- dead animals
- large cleaves on them
- area around the wound is decaying faster
- maybe 2 weeks old looking
- it was run off the road
- no sign of a chase
- only tracks of this cart and animals
- it was travelling too fast for the cart
- weird as all signs point to a chase
- broken carts
- large pools of blood where people would have been sitting
- no bodies left
- they were most likely impaled
- Calcine goes to the pool of blood
- places his hand in it
- casts crimson bond
- there is a tug in the direction of Amphel
- party is in the correct direction
- Vincent is writing about that event in his papers
- Nybarg can't manage to get the horse moving
- Vincent convinces them to get moving after promising more carrots
- the road continues
- no incidents
- road is a bit narrower
- the crimson bond is stronger now
- might be before Amphel itself
- Vincent and Nybarg
- peptalk
- trying to understand what happens with the strong reaction of Jezz about the book
- night is falling
- thick fog
- damp
- party pushes for the last 2hs
- Nybarg scouts ahead for a camp site
- hears weird howling out in the forest
- has a bit of a reverb
- canine adjacent
- finds a easy off the path camp site
- 5mins off the road
- old abandoned farm
- long past decay
- still ample enough shelter
- goes back to guide the party there
- hears weird howling out in the forest
- a bit rainy
- camp
- a fire is lit
- fog is thicker here off the road
- the howlings can still be heard
- sound like moving in packs
- multiple of them
- hard to tell numbers
- not in the immediate area
- they feel like shadowplane noises
- Vincent and Jezz banter
- Calcine
- is a person heater
- some people gets the in the offered blanket
- hoping people don't dislike trekking as she plans on getting the party to trek for fun at some point
- Jezz doesn't dislike it
- is a person heater
- Jezz
- first watch
- moves up in a tree
- hides in it
- howlings get a bit closer
- north east
- west
- fog is getting disturbed
- half skin and half muscle dog
- appears around in the fog
- blinking to where it wants to go
- after a moment it stops having sniffed something
- half skin and half muscle dog
- Jezz shines a mirror on Nybarg waking him up
- Nybarg joins Jezz in the tree
- Nybarg sees a few more of these dogs
- they are joining with the first one
- even more are joining
- Nybarg wakes up the rest of the party
- the hounds close in on the party
-
fighting script
- first harrow hound
- comes out of the bush
- shadow steps to Vincent
- bites Vincent
- Vincent resists getting knocked prone
- second harrow hound
- shadow steps to Calcine
- bites and prones Calcine
- third harrow hound runs towards the party
- Nybarg
- crits down the second harrow hound
- climbs up a tree
- hides
- Jezz
- jumps down on the third harrow hound
- handaxe and dagger miss
- crit punches it
- fourth harrow hound
- shadow steps to Royston
- bites Royston
- fifth harrow hound runs to Jezz
- sixth harrow hound
- shadow steps to Royston
- bites Royston
- Calcine
- gets up
- hastes Royston
- telekinetic shoves in the fire the first harrow hound
- Royston unleashes hastened punches on the fourth harrow hound
- seventh harrow hound runs to the party
- eighth harrow hound runs to the party
- ninth harrow hound runs to the party
- Vincent
- inspires Calcine
- vicious mockery the first harrow hound
- resistant to psychic
- tenth harrow hound runs to the party
- first harrow hound
- burns from the fire
- misses Calcine
- teleports behind a wall
- second harrow hound misses Jezz
- Nybarg
- shoots seventh harrow hound
- hides back
- Jezz handaxe, dagger and kicks second harrow hound
- fourth harrow hound misses Royston
- fifth harrow hound
- shadow step to Jezz
- bites Jezz
- sixth harrow hound bites Royston
- Calcine
- produce flame the first harrow hound
- shoves the sixth harrow hound away from Royston
- Royston
- casts darkness around Jezz and Royston
- haste punches the fourth harrow hound
- teleports into the darkness
- seventh harrow hound
- fails to see Nybarg
- blinks on top of the wall
- hops to the other side
- eighth harrow hound
- fails to see Nybarg
- dashes up to Calcine
- ninth harrow hound runs to Nybarg
- Vincent
- casts hypnotic pattern on the harrow hound around Calcine
- Calcine barely saves
- tenth harrow hound runs to Vincent
- first harrow hound
- goes to Vincent
- bites Vincent
- hypnotic pattern still is here
- Nybarg
- shoots first harrow hound
- hides back
- Jezz
- pulls out Ebonedge
- kills the fifth harrow hound
- action surge
- attacks the tenth harrow hound
- knocking it prone
- fourth harrow hound
- runs out of the darkness through the campfire
- runs to Calcine
- misses a bite
- harrow hound
- goes to Vincent through the fire
- misses a bite
- Calcine
- turn undead the harrow hounds
- shoves a harrow hound near Vinent
- Royston
- moves the darkness atop Calcine and the harrow hounds
- cleans up 3 harrow hounds
- Vincent
- is in the darkness
- misses a shillalagh
- moves out of the darkness
- Nybarg
- goes down from the wall
- shoots into the darkness missing
- Jezz
- moves into the darkness
- slashes a harrow hound down
- moves deeper
- punches a harrow hound in the darkness
- Calcine sear undead again
- Royston finishes the last 2
- first harrow hound
- a hunting horn bellows
- not sure of its meaning
- very off in the distance
session 21 (01/03/2025)
date is 26th Uktar 1519DR
- morning
- mist is still present
- cold and damp
- party goes on the road
- there is still a lot of wrecks
- party decides to do a detour to Rassalantar, a potential hamlet to the south of the road
- Rassalantar
- desc
- blood and cries
- civilians getting abducted into cages
- cultists are manning the operation
- giant flying creatures are here
- party starts prepping to move in to interrupt
- Vincent casts fly on Jezz
- Calcine casts
- Nybarg starts moving stealthily to the side to blow up a distraction dynamite
- Jezz gets ready to fly in when assault starts
- Royston gets ready to stealth in with Nybarg
-
fighting script
- Royston infiltrates and teleports to the wall
- Calcine casts sanctuary on herself
- Jezz
- starts flying in
- kicks a bucket starting to alert people
- dashes to the fence
- holds a dash if the fliers try to get away
- Vincent
- casts shillalagh on the bandore
- tells Calcine that he can get both inside
- Nybarg move to the side
- dissociated shadow blade ranger
- moves to see to the other side
- sees Vincent
- blows a silent horn
- all of them are alerted now
- Royston
- realizes they are aware now
- runs to dissociated shadow blade ranger
- punches them
- teleports out
- overwhelmed blightborn druid
- covered in runes and vines
- moves to the center of the camp
- casts corrupted growth on the entrance where Royston was
- Calcine
- casts flame blade
- tries to help Vincent to land the teleportation perfectly
- Jezz
- flies in
- dodge
- Vincent
- dimension door with Calcine inside
- asks the cultists to stop
- Nybarg
- runs to the wall
- ties a dynamite to an arrow
- shoots dissociated ranger who resists
- dissociated druid
- moves towards Calcine and Vincent
- fails to pass Calcine's sanctuary
- targets Vincent with infestation who saves
- dissociated ranger
- misses Nybarg
- moves back
- surprised shadowblade ranger
- fires a dread volley at Vincen
- Vincent looses concentration on fly
- evil ranger
- goes to civilians
- puts a knife on their throat
- Royston
- moves in
- uses the cube of force to protect the civilians
- overwhelmed druid starts holding a spell
- Calcine
- casts slow on
- overwhelmed druid (fail)
- dissociated druid (success)
- surprised ranger (fail)
- loses the flame blade
- casts slow on
- Jezz
- casts armor of agathys
- moves to numb gloomstalker, one of the fliers
- slashes at it with Ebonegde
- Vincent
- casts hypnotic pattern on the gloomstalkers
- trusting gloomstalker fails
- Nybarg
- peeks out
- shoots overwhelmed druid
- looses concentration on his ability
- trips it prone
- moves behind a building and hide
- dissociated druid
- form starts shifting into a shadow lupine form
- attacks Calcine
- light helps reduce damage
- dissociated ranger
- smoke bombs Vincent
- moves back in a building
- numb gloomstalker
- bites Jezz
- takes the armor of agathys damage
- surprised ranger
- is slowed
- kills a commoner in retaliation
- is no longer slowed
- eager ranger
- enters a house
- becomes invisible
- evil ranger
- doesn't realize about the wall of force
- fails to attack the commoner through it
- silly druid
- climbs on trusting gloomstalker
- doesn't realized it is hypnotized
- Royston
- moves to surprised ranger
- punches
- they resists the stunning strike
- punches again
- showed them away from the commoners
- overwhelmed druid
- prone and slowed
- stands up
- fails an infestation on Royston
- is still slowed
- Calcine
- burning hands dissociated druid
- they are vulnerable to fire
- Jezz
- places the dynamite on the chain holding numb gloomstalker to the cage
- kills it along with its empty cage
- Vincent
- dissonent whispers dissociated druid
- Calcine hits an opportunity attack
- unsettling word overwhelmed druid
- Nybarg
- moves to evil ranger
- chucks a dynamite under him
- it is blown away and on deaths door
- hide back
- dissociated druid
- casts insect plague between him and Calcine
- moves back
- dissociated ranger turns invisible
- surprised ranger misses Royston
- evil ranger is in pain on the ground
- trusting gloomstalker is still hypnotize
- silly druid shakes out trusting gloomstalker
- Royston
- punches surprised ranger into the insect plague
- flurry of blows them
- saves the sunning strike
- overwhelmed druid
- is slowed
- casts blight at Vincent
- moves back
- no longer slowed
- Calcine
- healing word Vincent and 2nd level
- produce flame dissociated druid
- Jezz
- goes to trusting gloomstalker
- breaks the cage door entirely
- commoners get out
- throws Ebonedge at silly druid
- Vincent
- dissonent whispers dissociated druid
- inspire Calcine
- Nybarg
- moves towards overwhelmed druid
- shanks him twice with daggers
- dissociated druid
- moves in the building
- turns invisible
- surprised ranger
- moves away from the bees and Royston
- Royston kicks him back in the bees
- dies
- trusting gloomstalker
- flies off
- silly druid tries to wrangle it
- Vincent silvery barbs into a nat 1
- silly druid is shredded as it goes though a broken house
- Royston
- breaks the chains between some of the commoners
- keeps an eye out for invisibles
- overwhelmed druid
- chill touch Nybarg who uncanny dodges
- moves away
- Calcine
- moves towards overwhelmed druid
- produce flame
- it resists a telekinetic shove
- Jezz
- moves to another group of civilians
- destroys the chains holding them
- Vincent
- moves to evil ranger
- starts telling him his rights
- Nybarg misses overwhelmed druid
- dissociated druid
- moves away
- Royston sees him and misses him
- Royston
- runs to dissociated druid
- slams him
- overwhelmed druid
- runs away
- infestation Calcine closer to him
- Calcine
- moves to overwhelmed druid
- 3rd lvl flame blade
- it is barely standing
- Jezz
- moves to overwhelmed druid
- finishes it
- it is destroyed even trying to do non lethal
- Royston punches down dissociated druid
- desc
session 22 (15/03/2024)
date is 26th Uktar 1519DR
- Rassalantar
- Calcine gentle repose the dead commoner
- Vincent speak with dead the commoner
- how many were taken ? doesn't know, came here last night
- where were they taken ? to the cages
- where were the cages taken ? doesn't know
- when did they arrive ? in the morning
- how many cages ? doesn't know, was hidden
- party tends to the commoners
- Calcine uses sanguine recall
- party takes a short rest
- captured ranger
- Calcine adds the blood of the ranger to the book
- Nybarg places dimensional shackles on him
- Vincent disarms him
- the armor can't be removed
- Nybargs holds onto the bow
- shortbow
- extra 1d8 necrotic when not in magical light
- no attunement
- 5 umbral arrows
- Nybarg throws a bucket of water on the ranger
- Vincent starts interrogating
- banter back and forth
- here to bring bodies to the Revenant
- Revenant name is Davrok
- worked with him for more than 20 years
- when he dies he comes back to the Shadowfell
- offers a game, one question on each side at a time
- asks what the party thinks they are doing
- share the Shadowfell with everyone
- setting up an anchor to the realm
- name is Garrick
- calls the commoners are kindling for the anchor
- Garrick taunt Vincent for asking the wrong questions
- stuff started about 1492
- "When rot and ruin claim flesh and stone, the first veil falls, the seed is sown." -- verse 1
- they are the ones that caused the Saprophytic plague
- Calcine reacts to it and is the one realizing it
"A spell unmade, a path laid bare, through shattered light, the darkened prayer." - 2nd verse
- a blue flame/shard of the weave escaping
- gen 1 ending
- goal is
- have only one life lived
- freed from the gods
- wants pure oblivion after death instead of judged and serving
- ready to end existence for it
- serving entropy itself for it
- Varus is the one that showed them that path and truth
- Vincent goads him into telling more verses
"Where death falters and souls take flight, the third veil cracks, drowned in blight." - 3rd verse
- party decide to gentle repose Garrick and send the corpse to Waterdeep
- last words he said are "safe word is Ophelia"
- Calcine casts gentle repose
- Vincent panics at the mention of it and sends a sending to his Father
- Jezz removes the axe and finds a half destroyed journal
- mentions a shadar kai
- in relation with a centaur woman named Ophelia
- Calcine calms down Vincent, not the same Ophelia
- Calcine sends a sending to Rolen about the qui-pro-quo and to expect a spare the dying body
- Rolen answers and thanks for the care
- Party sends the corspes with an explanation note to Rolen with the commoners to Waterdeep date is 26th Uktar 1519DR
- party goes back on the road
- on foot
- arriving to the edge of Amphail
- fog is even thicker
- it is aggressive
- Royston and Calcine gets a point of corruption
- Nybarg crit fails and get 4 point of corruption
session 23 (26/04/2024)
- Amphail outskirts
-
desc
- welcome to silent hill
- agricultural town
- about the same size as Greenest
- wooden palisade
- horses not crops
- no horses seen in the fields
- Calcine uses her crimson bond
- link is closer
- pull is to the town center
- alive
- not well
- feeling hot
- no bodies can be seen
- signs of struggles
- eerily quiet
- unseasonably cold
- Nybarg sees swarms of carrions in the distance
- in the direction of the fumes
- party goes in the town
-
desc
- Amphail
- Nybarg will scout ahead first
- Vincent buffs him with bardic inspiration and invisibility
- lot of tracks and drag marks in the south road
- a building has all the bardings stored
- a building have a lot of bones
- snapped in half
- bleached
- rended of flesh
- a chanting can be heard
- closer towards the center of the town
- shadows in the fog
- no towns folks
- revelry in a tavern in the middle of the town
- middle of the town square
- pile of corpses
- mix of equine and human
- in front of an effigy of stone
- singing is louder here
- no figure seen singing
- Nybarg recites the chanting to the party
- no one recognizes it here
- the connection with the blood cuts off
- the person died
- party goes into town
- town center
- massive figure standing in the center of town
- blue crackling energy
- emaciated
- giant scythe
- standing on a pillar above the bone pile
- on the pillars ghostly females
- angry human bodies
- they are throwing themselves into the pile
-
combat script
- tense dryad spirit
- chants
- townsfolk bodies run in the bone pile
- Royston
- moves out of Calcines light
- teleports above distracted dryad spirit in the south east corner
- punches it twice
- pushes it out of the pillar
- Nybarg
- throws ball bearings
- climbs the tree
- hides
- more people run in the pile
- Vincent casts entangle on the north west corner
- more people run in the pile
- Jezz
- runs to the south west pillar
- climbs it
- swings and pushes back the XXX dryad spirit
- action surge
- do it again
- spirit was blended
- the masses bellow the pillar stops
- patient defense
- Davrok
- asks why Jezz did that
- Jezz ignore him
- psychically blasts and stuns Jezz
- Calcine
- moves forward
- calm emotion the north east group
- steps back
- distracted dryad spirit wails at Royston who saves
- more people run in the pile
- pile starts taking form
- gibbering mouther 1 moves towards Jezz
- tense dryad uses its wail to override the calm emotion
- Royston
- uses the cube of force
- encircles the central pillar
- shadow steps very far away
- Nybarg
- shoots distracted dryad
- hides
- calmed townsfolk ignores the run order and moves up
- Vincent
- moves forward
- inspires Jezz
- vicious mockery distracted dryad
- Jezz snaps out of the stun
- Davrok
- recharged the blast
- blasts Jezz and Vincent
- Jezz failed and is stunned
- Calcine
- steps forward
- tries to blood puppet Davrok
- doesn't work
- retaliates on Calcine
- REDACTED
- casts sanctuary on Jezz
- more people run into the pile
- the thing crawling out of the pile is almost formed
- Royston
- move up
- shadow steps to relieved dryad spirit
- punches an shoves her
- stuns and crits her
- Nybarg
- kills distracted dryad spirit
- hides
- people fail to climb the wall
- Vincent
- casts dissonent whispers on tense dryad spirit
- she is affected and flees
- inspires Calcine
- Jezz is still stunned
- Davrok
- glides to Royston
- swipes with his scythe thrice
- Calcine
- slows
- Davrok uses a legendary resistance
- relieved dryad spirit saves
- townsfolk fail
- the last needed group of people gets in
- a huge zombie t-rex gets out
- relieved dryad spirit is stunned
- tense dryad spirit continues to move away
- Royston
- shadow steps to Jezz
- grabs Jezz from the pillar
- starts running away
- Nybarg hold an arrow for the retreat
- tense dryad spirit
- party retreats
- Davrok doesn't give chase
- massive figure standing in the center of town
- Nybarg will scout ahead first
session 24 (10/05/2025)
- Amphail square
-
fighting script
- Davrok summons a gloomstalker as a mount
- Nybarg
- fires an umbral arrow at Davrok
- hides
- Vincent
- moves forward
- unsettling words the gloomstalker
- irresistible dance the gloomstalker to dance moves back
- Jezz is still stunned
- Davrok
- orders his mount to fly down
- mount doesn't listen because of irresistible dance
- Calcine
- sanctuary Vincent
- runs to Royston
- hands Royston a chef snack
- dodge action
- T-Rex slams against the wall of force taking 10 dmg
- gloomstalker
- flies around in a circle
- saves the dance
- Royston
- eats the snack
- continue to push Jezz forward
- Nybarg
- shoots the gloomstalker
- hides
- Vincent
- universal speech to tell to retreat
- dashes away
- Jezz is no longer stunned
- Davrok
- recharges the mind twist
- is wrestling for control over the gloomstaker
- Calcine
- crushes the yellow diamond
- an earth elemental is summoned near Davrok
- casts sanctuary on Royston
- earth elemental
- stone throw knocks down the gloomstalker and Davrok
- slams the gloom stalker
- melds into the ground
- T-Rex slams into the wall of force
- gloomstalker
- teleports up 40ft
- leaves Davrok behind
- Royston moves away
- Nybarg
- moves in range
- shoots the gloomstalker
- hides behind the pillar
- Vincent moves away
- Jezz
- second wind
- moves away
- Davrok
- moves towards the fleeing party
- speaks some under common
- places his hand on the ground
- earth rumbles
- orders the T-Rex to climb over the wall
- Calcine
- moves away
- earth elemental
- erupts near Davrok
- grapples Davrok
- T-Rex
- slams in the pillar near him
- pillar nearly topples to make a bridge
- Royston runs away
- Nybarg
- moves closer to Davrok
- shoots Davrok
- dashes back
- Vincent moves away
- Jezz moves away
- Davrok misses the elemental with his scythe
- Calcine
- sees a bulette emerge
- panics
- blood puppet takes hold on the bulette
- earth elemental
- pummels Davrok
- drags Davrok to the bulette
- T-Rex
- fails to knock downthe pillar
- is still trapped in the wall of force
- Royston
- drinks a potion
- runs away
- Nybarg
- shoots Davrok
- hides in the tree
- Vincent
- stops
- asks Nybarg to shoot Davrok down
- Jezz
- stops
- pulls the dynamite sticks from the haversack
- starts putting them together
- Davrok fails to leave the grapple
- Calcine
- dodges
- earth elemental slams twice Davrok
- T-Rex
- slams down the pillar
- a massive shockwave erupts from the pillar
- forced into the sky by the wall of force
- the sky has a bright blue hue
- air is electrical
- fog was blasted away
- wall of force protected the party
- T-Rex gets hurt
- gets out of the wall of force
- arrogant bulette moves towards teh T-Rex
- Royston helps Jezz with the pipe bomb
- Nybarg
- shoots Davrok
- hides
- Vincent
- looks at the energy in the sky
- hard to know
- unknown to him
- magic items seem full of energy
- Jezz
- prepares the bomb
- ties it to her axe
- mad bulette
- is a blood puppet
- fails to bite Davrok
- fails the save
- Davrok
- mind twist
- elemental saves (nat 20)
- mad bulette is stunned
- misty step away
- mind twist
- Calcine
- dashes back to the action
- elemental
- glides to Davrok
- misses 2 grapples
- T-Rex
- pukes a zombie
- runs to Calcine
- arrogant bulette
- leaps to Nybarg
- Nybarg is prone on the ground
- Nybarg rolls away with skirmisher
- Royston helps Jezz with the bomb axe
- Nybarg
- stands up from prone
- moves forward
- shoots Davrok
- cunning action dashes even more forward
- ends up close to the gibbering mouther
- Vincent
- dashes back to the action
- casts shilelagh
- tense zombie shambles forward
- Jezz
- turns back
- lights the wick
- throws it
- lands on the T-Rex
- explodes also Calcine
- saves the puppet concentration
- obliterates tense zombie
- explodes arrogant bulette
- mad bulette
- savesthe puppet
- still stunned
- Davrok
- recharges mind twist
- stuns earth elemental, Nybarg and mad bulette
- moves away
- Calcine
- channel divinity sear undead on T-Rex and arrogant bulette
- T-Rex is on 1hp
- casts sanctuary
- wild magic surge
- Calcine blasts the T-Rex and arrogant bulette with necrotic damage
- T-rex dies
- sanctuary falls
- arrogant bulette
- leaps on Calcine
- Calcine is on the groun
- Royston
- runs to arrogant bulette
- punches it
- Nybarg is stunned
- Vincent
- runs to arrogant bulette
- true strike it down
- Jezz runs full speed after
- Calcine
- stands up
- barely graze Davrok
- Jezz
- runs under him
- throws her axe one last time
- Davrok escapes at 1hp
-
fighting script