Excuse Me ? Do you Know Oscar Yoren ? (S3 - 10/03/2024) Drakkenheim ruined house Paracelsus is not awake after 1h (rolled a 2 on the d4) Herton and Quake come back from their scouting in the other houses Herton inspects the still unconscious Paracelsus wounds were treated well a scar might linger just need time Baz did a good job Quake spots a wounded ratling that scurries away Herton asks if the Quest and Baz want to see the findings Baz is not a man of magic Quake goes to inspects the room on the right Baz takes on the lookout meanwhile Quake finds ruined scraps of armor and weapons a bottle one wine the party remembers that comsuming things from here is a bad idea Paracelsus wakes up that hurts like hell cure wounds himself Herton tells paracelsus about the magic symbol Paracelsus traverses the street to look at it party follows so he doesn't kill himself Herton mentions what he deduced out of it Paracelsus takes a look at the circle this is new magic this is most likely research sketch Paracelsus wonders how old that circle is Quest, Herton and Paracelsus investigate it it is about 10 years old 5 years after the meteor arrived Quake and Baz keep watch the injured ratling that keeps looking around Quake goes closer there are 2 others that are bullying it towards the party Quake warns the rest of the party fighting script Baz slides off the roof and sneak attacks one down Paracelsus runs out of the building and asks to keep one alive Quest runs out of the building Quake goes to the ratlings and misses icy ratling bites Quake and pulls out a horn concern ratling bites Quake and escapes from Quake Herton runs out of the building Baz kills the icy ratling before it blows the horn poison needles the last one stable paralized for one hour Baz brings the paralizeds ratling in the building examination of the ratling purple-ish hue to the blood the party leave Paracelsus to it Paracelsus examines the still alive ratling very closely quite swole and athletic underneath the armor and the mask circular dot between his eyes Paracelsus asks the rest of the party to check on the dead ones the dead rats have different symbols they have daggers on the same spot Baz loot them faintly glowing purple stones in a bag Baz bags the bag enlarge cranium old battle injuries can be poisoned no resitance to necrotic and poison party takes a loop around the block Paracelsus takes that time to fix the horn with mending and gives it back to Quake Herton notices a glow from one of the sidestreets potted with small craters party decides to take a look Baz and Herton notice a lot of hazehusks party backs away noted location on the map Quake see a shrine in a building on the side looks abandonned a potion in the center of the shrine left as some kind of offering Quake goes in temple with a serpent shrine retracts her claws her legs bend still no to experiements with Paracelsus D: after Paracelsus mentions poisons Quake protects herself Quake rushes in snags the potion and runs out odd noises here and there walked about 6 hours in total party walks back to Emberwood greencloaks are on the bridge water and cat talk Paracelsus mentions he might hav someone he needs to talk to there party tells him to try to not be too weird Watch tower 2 figures leaning on the fence more ppl inside doing drills Paracelsus goes and asks a question to the door guard Paracelsus is allowed in Paracelsus avoids being shot by approaching the archer not by the shooting range Paracelsus goes to everyone one by one and asks hum... excuse me ? I'm looking for someone that apparently works for the Hooded Lanterns... Would you by any chance know someone named Oscar Yoren ? he continues inside most of them don't know Jakob Slovak direct Paracelsus to the captain Paracelsus goes to the captain talks to him the captain is not plase about it he knows Oscar Yoren doesn't trust Yoren or Paracelsus Paracelsus makes a conversational faux-pas seeing it goes nowhere tries to go to the nxt person the captain drags Paracelsus in a hallway Quake and Quest go inside Baz and Herton stay in the range hallway discussion the captain asks more details about Paracelsus Paracelsus answers in his weird ways Captain goes after Quest to get better answers tl:dr Paracelsus is weird and not social captain asks the party to get dinner with him Paracelsus goes up to the officer mess door there is a dead bold give me 5 minutes and i'll open Paracelsus starts waiting exactly 5 minutes Quest gets the rest of the party after 8 minutes and 57 seconds the captain opens the door officer mess the captain gives a pitcher of mead fo Paracelsus hold Paracelsus after some consideration pulls out a beaker and starts to drink from it the captain tralks to the rest of the party while Paracelsus is occupied with his drink talks about what the party found in the city the rats and all Paracelsus talks about the purple blood and is asked to stay with his drink the captain wants to hire the party off the books people from his family were taken by ratlings on a supply run asked the higher ups for help we don't send futile help attemps he needs the party for that captain was wounded by a purple sling bullet Paracelsus tries to investigate it not now the captain offers a reward of 250gp back and forth about trust between the captain and Paracelsus the captain's sister is his twin to recognise her tell her i would have been here had it not been for our adoptive father the father is the lord commander if we are corrupted got to the chaplain the captain marks the rat nest on the map all the way on the other side of the city need to enter from somewhere else Baz gives Emma and Sybil slings Paracelsus buys a herbalism kit the potion is identified to be a Potion of Greater Healing Herton buys components for a spell scroll Baz goes to Orson to see if he will buy the purple rock after some unfruitful negotiation the final offer is 20gp